C# · 12月 28, 2021

C#利用控件拖拽技术制作拼图游戏

主要实现的功能:

1.程序附带多张拼图随机拼图。
2.可手动添加拼图。
3.游戏成功判断。
4.30秒超时判断。

Puzzle.cs

using System;using System.Collections.Generic;using System.ComponentModel;using System.Data;using System.Drawing;using System.Linq;using System.Text;using System.Windows.Forms;using System.IO; namespace Puzzle{ public partial class Puzzle : Form { //图片列表 Picture@R_876_2419@[] pictureList = null; //图片位置字典 SortedDictionary<string,Bitmap> pictureLocationDict = new SortedDictionary<string,Bitmap>(); //Location List Point[] pointList = null; //图片控件字典 SortedDictionary<string,Picture@R_876_2419@> picture@R_876_2419@LocationDict = new SortedDictionary<string,Picture@R_876_2419@>(); //拼图时间 int second = 0; //所拖拽的图片 Picture@R_876_2419@ currentPicture@R_876_2419@ = null; //被迫需要移动的图片 Picture@R_876_2419@ haveToPicture@R_876_2419@ = null; //原位置 Point oldLocation = Point.Empty; //新位置 Point newLocation = Point.Empty; //鼠标按下坐标(control控件的相对坐标) Point mouseDownPoint = Point.Empty; //显示拖动效果的矩形 Rectangle rect = Rectangle.Empty; //是否正在拖拽 bool isDrag = false; public Puzzle() { InitializeComponent(); InitGame(); } /// <summary> /// 初始化游戏资源 /// </summary> public void InitGame() { pictureList = new Picture@R_876_2419@[9] { picture@R_876_2419@1,picture@R_876_2419@2,picture@R_876_2419@3,picture@R_876_2419@4,picture@R_876_2419@5,picture@R_876_2419@6,picture@R_876_2419@7,picture@R_876_2419@8,picture@R_876_2419@9 }; pointList = new Point[9] { new Point(0,0),new Point(100,new Point(200,new Point(0,100),200),200) }; if (!Directory.Exists(Application.StartupPath.ToString() + “\\Picture”)) { Directory.CreateDirectory(Application.StartupPath.ToString() + “\\Picture”); Properties.Resources.默认.Save(Application.StartupPath.ToString() + “\\Picture\\1.jpg”); Properties.Resources._1.Save(Application.StartupPath.ToString() + “\\Picture\\2.jpg”); Properties.Resources._2.Save(Application.StartupPath.ToString() + “\\Picture\\3.jpg”); Properties.Resources._3.Save(Application.StartupPath.ToString() + “\\Picture\\4.jpg”); Properties.Resources._4.Save(Application.StartupPath.ToString() + “\\Picture\\5.jpg”); Properties.Resources.成功.Save(Application.StartupPath.ToString() + “\\Picture\\6.jpg”); Properties.Resources.欢呼.Save(Application.StartupPath.ToString() + “\\Picture\\7.jpg”); } Random r = new Random(); int i = r.Next(7); Flow(Application.StartupPath.ToString() + “\\Picture\\”+i.ToString()+”.jpg”); } private void Puzzle_Paint(object sender,PaintEventArgs e) { if (rect != Rectangle.Empty) { if (isDrag) { e.Graphics.DrawRectangle(Pens.White,rect); } else { e.Graphics.DrawRectangle(new Pen(this.BackColor),rect); } } } /// <summary> /// 不好用 /// </summary> /// <returns></returns> public Picture@R_876_2419@ GetPicture@R_876_2419@ByLocation() { Picture@R_876_2419@ pic = null; if (this.ActiveControl.Name.Contains(“picture@R_876_2419@”)) { pic = (Picture@R_876_2419@)this.ActiveControl; } return pic; } public Picture@R_876_2419@ GetPicture@R_876_2419@ByLocation(MouseEventArgs e) { Picture@R_876_2419@ pic = null; foreach (Picture@R_876_2419@ item in pictureList) { if (e.Location.X > item.Location.X && e.Location.Y > item.Location.Y && item.Location.X + 100 > e.Location.X && item.Location.Y + 100 > e.Location.X) { pic = item; } } return pic; } public Picture@R_876_2419@ GetPicture@R_876_2419@ByLocation(int x,int y) { Picture@R_876_2419@ pic = null; foreach (Picture@R_876_2419@ item in pictureList) { if (x> item.Location.X && y > item.Location.Y && item.Location.X + 100 > x && item.Location.Y + 100 > y) { pic = item; } } return pic; } /// <summary> /// 通过hashcode获取picture,用mouseeventargs之后获取相对于picture的坐标不是相对窗体 /// </summary> /// <param name=”hascode”></param> /// <returns></returns> public Picture@R_876_2419@ GetPicture@R_876_2419@ByHashCode(string hascode) { Picture@R_876_2419@ pic = null; foreach (Picture@R_876_2419@ item in pictureList) { if (hascode == item.GetHashCode().ToString()) { pic = item; } } return pic; } private void picture@R_876_2419@_MouseDown(object sender,MouseEventArgs e) { oldLocation = new Point(e.X,e.Y); currentPicture@R_876_2419@ = GetPicture@R_876_2419@ByHashCode(sender.GetHashCode().ToString()); MoseDown(currentPicture@R_876_2419@,sender,e); } public void MoseDown(Picture@R_876_2419@ pic,object sender,MouseEventArgs e) { if (e.Button == MouseButtons.Left) { oldLocation = e.Location; rect = pic.Bounds; } } private void picture@R_876_2419@_MouseMove(object sender,MouseEventArgs e) { if (e.Button == MouseButtons.Left) { isDrag = true; rect.Location = getPointToForm(new Point(e.Location.X – oldLocation.X,e.Location.Y – oldLocation.Y)); this.Refresh(); } } private void reset() { mouseDownPoint = Point.Empty; rect = Rectangle.Empty; isDrag = false; } private Point getPointToForm(Point p) { return this.PointToClient(picture@R_876_2419@1.PointToScreen(p)); } private void picture@R_876_2419@_MouseUp(object sender,MouseEventArgs e) { oldLocation = new Point(currentPicture@R_876_2419@.Location.X,currentPicture@R_876_2419@.Location.Y); if (oldLocation.X + e.X > 300 || oldLocation.Y + e.Y > 300||oldLocation.X + e.X < 0 || oldLocation.Y + e.Y < 0) { return; } haveToPicture@R_876_2419@ = GetPicture@R_876_2419@ByLocation(oldLocation.X + e.X,oldLocation.Y + e.Y); newLocation = new Point(haveToPicture@R_876_2419@.Location.X,haveToPicture@R_876_2419@.Location.Y); haveToPicture@R_876_2419@.Location = oldLocation; PictureMouseUp(currentPicture@R_876_2419@,e); if ( Judge()) { lab_result.Text = “成功!”; //Message@R_876_2419@.Show(“恭喜拼图成功”); } } public void PictureMouseUp(Picture@R_876_2419@ pic,MouseEventArgs e) { if (e.Button == MouseButtons.Left) { if (isDrag) { isDrag = false; pic.Location = newLocation; this.Refresh(); } reset(); } } public void ExchangePicture@R_876_2419@(MouseEventArgs e) { } private void btn_sta_Click(object sender,EventArgs e) { Message@R_876_2419@.Show(this.ActiveControl.Name); } /// <summary> /// 初始化 /// </summary> /// <param name=”path”></param> public void Flow(string path) { Image bm = CutPicture.Resize(path,300,300); CutPicture.BitMapList = new List<Bitmap>(); for (int y = 0; y < 300; y += 100) { for (int x = 0; x < 300; x += 100) { //string key = x + “-” + y; Bitmap temp = CutPicture.Cut(bm,x,y,100,100); //pictureLocationDict.Add(key,temp); CutPicture.BitMapList.Add(temp); } } ImportBitMap(); } /// <summary> /// 打乱数据 /// </summary> /// <param name=”pictureArray”></param> /// <returns></returns> public Picture@R_876_2419@[] DisOrderArray(Picture@R_876_2419@[] pictureArray) { Picture@R_876_2419@[] tempArray = pictureArray; for (int i = tempArray.Length – 1; i > 0; i–) { Random rand = new Random(); int p = rand.Next(i); Picture@R_876_2419@ temp = tempArray[p]; tempArray[p] = tempArray[i]; tempArray[i] = temp; } return tempArray; } /// <summary> /// 判断是否拼图成功 /// </summary> /// <returns></returns> public bool Judge() { bool result = true; int i = 0; foreach (Picture@R_876_2419@ item in pictureList) { if (item.Location != pointList[i]) { result = false; } i++; } return result; } private void btn_import_Click(object sender,EventArgs e) { lab_result.Text = “”; ofd_picture.ShowDialog(); CutPicture.PicturePath = ofd_picture.FileName; Flow(CutPicture.PicturePath); CountTime(); } /// <summary> /// 计时 /// </summary> public void CountTime() { lab_time.Text = “0”; timer1.Start(); } /// <summary> /// 给piture@R_876_2419@赋值 /// </summary> public void ImportBitMap() { try { int i = 0;// DisOrderArray(pictureList) foreach (Picture@R_876_2419@ item in pictureList) { Bitmap temp = CutPicture.BitMapList[i]; item.Image = temp; i++; } ResetPictureLocation(); } catch (Exception exp) { Console.WriteLine(exp.Message); } } /// <summary> /// 打乱位置列表 /// </summary> /// <returns></returns> public Point[] DisOrderLocation() { Point[] tempArray = (Point[])pointList.Clone(); for (int i = tempArray.Length – 1; i > 0; i–) { Random rand = new Random(); int p = rand.Next(i); Point temp = tempArray[p]; tempArray[p] = tempArray[i]; tempArray[i] = temp; } return tempArray; } /// <summary> /// 重新设置图片位置 /// </summary> public void ResetPictureLocation() { Point[] temp = DisOrderLocation(); int i = 0; foreach (Picture@R_876_2419@ item in pictureList) { item.Location = temp[i]; i++; } } /// <summary> /// 计时,超过30秒停止计时 /// </summary> /// <param name=”sender”></param> /// <param name=”e”></param> private void timer1_Tick(object sender,EventArgs e) { second++; lab_time.Text = second.ToString(); if (second == 30) { timer1.Stop(); lab_result.Text = “失败!”; } } private void btn_sta_Click_1(object sender,EventArgs e) { lab_result.Text = “”; timer1.Start(); } }}

CutPicture.cs

using System;using System.Collections.Generic;using System.Linq;using System.Text;using System.Drawing;using System.Drawing.Imaging;using System.Windows.Forms; namespace Puzzle{ class CutPicture { public static string PicturePath = “”; public static List<Bitmap> BitMapList = null; /// <summary> /// 剪切图片 /// </summary> /// <param name=”b”>图片</param> /// <param name=”StartX”>X坐标</param> /// <param name=”StartY”>Y坐标</param> /// <param name=”iWidth”>宽</param> /// <param name=”iHeight”>高</param> /// <returns></returns> public static Bitmap Cut(Image b,int StartX,int StartY,int iWidth,int iHeight) { if (b == null) { return null; } int w = b.Width; int h = b.Height; if (StartX >= w || StartY >= h) { return null; } if (StartX + iWidth > w) { iWidth = w – StartX; } if (StartY + iHeight > h) { iHeight = h – StartY; } try { Bitmap bmpOut = new Bitmap(iWidth,iHeight,PixelFormat.Format24bppRgb); Graphics g = Graphics.FromImage(bmpOut); g.DrawImage(b,new Rectangle(0,iWidth,iHeight),new Rectangle(StartX,StartY,GraphicsUnit.Pixel); g.Dispose(); return bmpOut; } catch { return null; } } /// <summary> /// 保存图片到根目录的Pictures文件夹下 /// </summary> /// <param name=”path”>文件路径</param> /// <param name=”iWidth”>调整的宽</param> /// <param name=”iHeignt”>调整的高</param> /// <returns></returns> public static Image Resize(string path,int iHeignt) { Image thumbnail = null; try { var img = Image.FromFile(path); thumbnail = img.GetThumbnailImage(iWidth,iHeignt,null,IntPtr.Zero); thumbnail.Save(Application.StartupPath.ToString() + “\\Picture\\img.jpeg”); } catch (Exception exp) { Console.WriteLine(exp.Message); } return thumbnail; } }}

mouse_down

private void picture@R_876_2419@_MouseDown(object sender,MouseEventArgs e) { if (e.Button == MouseButtons.Left) { oldLocation = e.Location; rect = pic.Bounds; } }

mouse_move

private void picture@R_876_2419@_MouseMove(object sender,e.Location.Y – oldLocation.Y)); this.Refresh(); } }

mouse_up

private void picture@R_876_2419@_MouseUp(object sender,MouseEventArgs e) { if (e.Button == MouseButtons.Left) { if (isDrag) { isDrag = false; pic.Location = newLocation; this.Refresh(); } reset(); } }

reset

private void reset() { mouseDownPoint = Point.Empty; rect = Rectangle.Empty; isDrag = false; }

以上所述就是本文的全部内容了,希望大家能够喜欢。